Fable Legends

Tom spent two years as a Senior Sound Designer, on Microsoft’s Central Audio team. He was mostly embedded at Lionhead, working with Steve Brown and his fabulous team. He was responsible for creature sound design on the title Fable Legends. He enjoyed focussing on a sound design for a specific area instead of managing an entire project - and the resources were world class - each creature had a foley session at Shepperton.

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DmC: Devil May Cry